Metal Gear Solid V: The Phantom Pain
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Solidcal

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Solidcal

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About this mod

Ever noticed how the avatar's shrapnel is different from Venom's?

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Ever noticed how the avatar's shrapnel is different from Venom's?

If you did you'd see that while Venom's shrapnel have two bits sticking out his forehead, the avatar only has the main big bit sticking out out his head. So what this model does is replaces the avatar horn with Venom's. This was achieved via hex nulling out bits of the model of Venom's head to only be left with the shrapanel. So far this only replaces the small version and the medium sized version of the sharpnel. I will be working on doing the max long sharpnel and possibly improving the medium version in the future. But for now here you go. Let me know what you think.

Notes:
Make sure your MGS Qar dictionary is up to date. Follow the link below to update your dictionary if you need it.
https://github.com/emoose/MGSV-QAR-Dictionary-Project

Make sure you make back ups in case soemthing goes wrong. This can't be stressed enough. Always back up!

Credits:
Kojipro for making the game
HeartlessSeph for making some 3ds max script tool and a tutorial on making the nulling out by hex routine a lot easier.